AI Insights · Timothy · July 2024
Top 5 3D Anime Games on iOS in Turkey Q2 2024
Discover the performance of the top 5 3D anime games on iOS in Turkey for Q2 2024, including key metrics like downloads, revenue, and weekly active users.
In the second quarter of 2024, the 3D anime games category on iOS in Turkey showcased diverse performance metrics across the top 5 applications. Here's a detailed look at their downloads, revenue, and weekly active users trends, based on data from Sensor Tower.
Hero Clash: Playtime Go saw a fluctuating revenue trend, peaking at around $9.7K in early April and experiencing a low of $4.4K by mid-June. Downloads for the game were highest at the beginning of April with 10.7K, but dropped significantly mid-quarter, hitting a low of 39 by late May before recovering to 3.5K in mid-June. Weekly active users started at 59.6K in early April, decreased to 33.6K by the end of April, and then rebounded to 55.9K by mid-June.
Wuthering Waves, released in late May, generated $3.8K in its initial week, followed by a decrease to $882 in mid-June, before rising to $4K by the end of June. Downloads started strong at 26.2K in the first week, but dropped to 652 by the end of June. Weekly active users saw a decline from 23.7K in the first week to 7.7K by the end of June.
AFK Journey had a steady revenue decline from $16.7K in early April to $5.2K by the end of June. The game's downloads also showed a downward trend, starting at 5.9K in early April and decreasing to 721 by the end of June. However, weekly active users increased from 9.8K in early April to 19.3K by the end of June.
Solo Leveling:Arise, launched in early May, earned $10.7K initially but saw a decline to $2.8K by the end of June. Downloads started at 13.2K in the first week and dropped to 1K by the end of June. Weekly active users remained relatively stable, fluctuating between 12.4K and 13.7K throughout the quarter.
Lastly, Genshin Impact exhibited a varied revenue pattern, peaking at $23.8K in late April and dropping to $4.3K by mid-May before climbing back to $13K in early June. Downloads were relatively stable, starting at 2.3K in early April and ending at 2K in late June. Weekly active users saw minor fluctuations, beginning at 28.6K in early April and ending at 28.7K by the end of June.
For more detailed insights and comprehensive data, visit Sensor Tower.